Pricing

Subscribe for credits, spend them anytime.

One unit, one mental model. Every video consumes credits based on its actual compute. Short videos cost less, long max-reliability runs cost more. Credits don't expire.

Subscriptions launch soon

Chalkboard is in closed beta. Self-serve billing isn't live yet, so every beta account gets credits granted manually. Reach out at hello@chalkboard.studio if you need a top-up or want to talk about enterprise access.

Coming soon!
Standard
$25 / month

2,500 credits, refreshed every billing cycle. Credits don't expire.

  • Every video, narrator, and effort level included
  • Library + API access
  • Roughly 35 to 80 normal-effort videos per month, depending on length and options
  • Cancel anytime; existing credits stay yours
  • Email support
Coming soon!
Top-up packs

Buy more credits any time. Available to subscribers and free accounts alike. Larger packs include a bonus.

$10
1,000 credits
Soon
$25
2,750 credits
+10% bonus
Soon
$50
6,000 credits
+20% bonus
Soon
Got a code?

Already have a promo code from an invite, launch campaign, or support gesture? Sign in and redeem it for credits. Codes are live today.

Sign in to redeem →

How credits work

What's a credit?

A unit of compute. Claude, voice synthesis, and the cloud render all roll into it. A short video costs roughly 30 to 70 credits, and max-reliability runs with a premium narrator land closer to 80 to 200. The cost line on the generate page estimates the range before you submit.

Do credits expire?

No. Subscription credits accumulate across months; top-up and promo credits don't expire either.

What if I cancel?

You keep your library, your existing credits, and your account. New videos work until you run out; you can re-subscribe or buy a top-up at any point.

Failed runs?

You see an estimated cost range before you submit, and that amount is held when the run starts. A run never begins if your balance can't cover it, and nothing fails halfway with the meter already running. You're billed for compute actually used, not outcomes: a run that fails partway costs a fraction of a full one, and the unused part of the hold is returned. Retrying costs the same as a fresh run.

Got a code?

Sign in and redeem promo codes at /redeem. It's how we hand out free credits during the closed beta.

Your data?

It's yours. From /account you can export everything we hold on you, set a spend-alert threshold, manage every email notification, and delete your account, which removes your videos, jobs, and history for good.